Update: October 2019

It's the Halloween Update SPOOKtacular! (But not really... It's really just a regular update.) Sorry if I haven't been quite as responsive as usual in the last week. Between insanity at my day job and some health issues, I've been pretty tapped out. I've gotten a lot of great feedback on the last build. There... Continue Reading →

Release: Interns v 0.220

Links: Interns v 0.220 is now available. Links to download are below. Release notes can be found on the blog post for the early access version here. Windows/LinuxMegaMediaFire MacMegaMediaFire AndroidMegaMediaFire


With the size of the game growing with every update, I thought it might be a good time to look into space-saving options again. Ren'Py used to have JCC as an option for images with transparent backgrounds: This would save the image and the alpha channel as lossy JPGs, reassembling them in-game. Modern Ren'Py now... Continue Reading →

Early Access – Interns 0.220

New Build Early access to a new build of Interns is available to backers pledging $5 or more. Support me on SubscribeStar or Patreon! In order to better handle major story events (or, really, be able to handle them at all), I did a complete overhaul of the main schedule code. The schedule update has... Continue Reading →

Update: September 2019

Well, this has quickly become the update from hell for me—Much harder than I was anticipating. In order to get most of the new content I've written into the game and address issues that have been cropping up, my immediate goals were: • Do a better implementation of free days (they're currently a mash-up of... Continue Reading →

Update: August 2019

Hey, all! Still alive and still working on interns. Here's what I've been up to: Looks like my big update from last time made quite a mess of things, so I've been fixing the bugs you've reported as well as some that were obvious to me. I'm working through some ideas on better schedule management... Continue Reading →

The Future

Pushing Forward This is going to be more of an UsagiTripleSix-focused post than an Interns-focused one. I wanted to take a few moments to type up my thoughts on where I am right now and how I'm thinking about moving forward. PLAYER FEEDBACK PART: I am looking for feedback on backer reward stuff, so if... Continue Reading →

Release: Interns v0.211

Interns v0.211 is available for now. Download at the links below or at TFGames.site. Version 0.211 contains bug fix for the version 0.210 which was previously available for early access. Full content notes on 0.210 can be found at the post linked here. Links: Windows/Linux Mega MediaFire Mac Mega MediaFire Android Mega MediaFire Changes in... Continue Reading →

Early Access: Interns v0.210

Early Access to Interns v0.210 is now available on SubscribeStar and Patreon for those pledging $5 and up! Whew! First time I've spent over a month on an update, and even then I didn't get everything polished up. Should be a lot more stuff than usual though. There were some major under-the-hood changes, and I'm... Continue Reading →

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