Current Status: May 2016

So this is probably about as good as it gets; I was completely in the zone—in the Venn diagram of time, energy and drive, I manged to find myself in the point of total intersection and got a lot done. I wish I could say the rest of the game development will go like this,... Continue Reading →

IEI Demo Released

Initial Release!Interns of Ecstasy Island version 0.001 - 05/22/2016This release contains the majority of the first three days of the game, covering your arrival on the island to just before the first day of work at the resort. I wanted to have something to show sooner, rather than later, so the entire thing is a... Continue Reading →

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