Interns of Ecstasy Island v0.032

The overdue bug-fix update! I stumbled across a major bug in the job picker code that was making certain tasks share the same chance of being chosen… I’m not sure if the end result was actually noticeable to the player, but I’ve corrected it. I’ve also gone another round with the grammar checks. It seems... Continue Reading →

Current Status: October 2017

I’ve been splitting my efforts a bit as adding the first of the transformation content, along with the graphics system to support it, is a large-scale project that won’t be completed very soon. While working on that, I’ve also been continuing my grammar pass (correcting tons of horrendous issues), fixing minor bugs and looking into... Continue Reading →

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