UPDATE: March 2020

For those of you who missed my last major update, the big news is that I’m working on Interns as a part-time job for now (my day job has slashed my hours due to the pandemic). If you haven’t figured out before now, I’m working on a game that would really benefit from a skilled... Continue Reading →

UPDATE: Crisitunity

“Look on the bright side, Dad—did you that the Chinese use the same word for ‘crisis’ that they do for ‘opportunity?’” - Lisa “Yes! Crisitunity!” - Homer Well, we certainly do live in interesting times. The current pandemic looks like it’s going to hit a lot of industries pretty hard, and my day job is... Continue Reading →

UPDATE: Wardrobe Menu

Last time I showed off a sample of the new wardrobe menu I’ve been working on. This is a part of the new “optional menus” initiative I’ve been wanting to do forever in order to help reduce the amount of clicking and selecting you need to do while playing the game. For my backers, I’ve... Continue Reading →

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