Update: Okay, Maybe Not…

So here’s a little update on my schedule rebuild. I hate pouring a bunch of mental energy into something only to give up on it, but I’ve hit a point where I’ve needed to take a step back, look at what I’ve been working on and ask myself: am I really going to be able... Continue Reading →

Update

I figured it’s time for another little update, so everybody has an idea of where I’m at and what I’m working on. So, let’s take a look at the state of the game… Bugs The latest build is out in the wild, and I’m sure everyone has noticed that it’s pretty buggy. The bugs have... Continue Reading →

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