The IdeaI had a bigger scope in mind for IEI, originally. My idea was to provide players with a range of archetypes to play as, each with a different starting point, traits and experience. The last plan I had incorporated these:The Stud - Handsome, popular and athletic. Player who has no problems attracting women.The Student... Continue Reading →
IEI Demo Released
Initial Release!Interns of Ecstasy Island version 0.001 - 05/22/2016This release contains the majority of the first three days of the game, covering your arrival on the island to just before the first day of work at the resort. I wanted to have something to show sooner, rather than later, so the entire thing is a... Continue Reading →
This Wasn’t The Game I Was Planning to Make
I actually had a few ideas I was working on, one of which was primarily text-based. However, when the opportunity presented itself to try putting together IEI, I figured it would make for some pretty good practice for one of my “real” games. Turns out, this game alone looks like it’s going to be pretty... Continue Reading →
Hello World!
A few months ago, I began working on a project I’ve called “Interns of Ecstasy Island” (or IEI, as I don’t always feel like typing that whole thing). I decided it was a good idea to start this blog to let people know about the game, and to post updates, behind-the-scenes information as well as... Continue Reading →